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#define home3d.bitmap_width 60
#define home3d.bitmap_height 30
static char home3d.bitmap_bits[] = {
0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x05, 0xaa, 0xaa, 0xaa, 0xaa,
0xaa, 0xaa, 0xaa, 0x0e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04,
0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0x0e, 0x51, 0x55, 0x55, 0x55,
0x55, 0x55, 0x55, 0x07, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0x0e,
0x51, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x07, 0xaa, 0xef, 0xab, 0xaa,
0xaa, 0xaa, 0xaa, 0x0e, 0x51, 0xd7, 0x55, 0x55, 0x55, 0x55, 0x55, 0x07,
0xaa, 0xef, 0xab, 0xaa, 0xaa, 0xaa, 0xaa, 0x0e, 0x51, 0xd7, 0x55, 0x55,
0x55, 0x55, 0x55, 0x07, 0xaa, 0xef, 0xab, 0xaa, 0xaa, 0xaa, 0xaa, 0x0e,
0x51, 0xd7, 0x55, 0x55, 0x55, 0x55, 0x55, 0x07, 0xaa, 0xef, 0xeb, 0xaf,
0xbb, 0xeb, 0xaf, 0x0e, 0x51, 0xff, 0xf5, 0xdf, 0xff, 0xf7, 0x5f, 0x07,
0xaa, 0xff, 0xfb, 0xae, 0xbb, 0xfb, 0xbe, 0x0e, 0x51, 0xd7, 0x7d, 0xdd,
0xff, 0x7f, 0x5d, 0x07, 0xaa, 0xef, 0xbb, 0xbe, 0xbb, 0xfb, 0xbf, 0x0e,
0x51, 0xd7, 0x7d, 0xdd, 0xff, 0xff, 0x5f, 0x07, 0xaa, 0xef, 0xbb, 0xbe,
0xbb, 0xbb, 0xaa, 0x0e, 0x51, 0xd7, 0x7d, 0xdd, 0xff, 0x7f, 0x55, 0x07,
0xaa, 0xef, 0xfb, 0xae, 0xbb, 0xfb, 0xba, 0x0e, 0x51, 0xd7, 0xf5, 0xdf,
0xff, 0xf7, 0x5f, 0x07, 0xaa, 0xef, 0xeb, 0xaf, 0xbb, 0xeb, 0xaf, 0x0e,
0x51, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x07, 0xaa, 0xaa, 0xaa, 0xaa,
0xaa, 0xaa, 0xaa, 0x0e, 0x51, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x07,
0xfa, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0x07, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0x0a};
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