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/*
Copyright (C) 1991-2002, The Numerical ALgorithms Group Ltd.
All rights reserved.
Copyright (C) 2007-2008, Gabriel Dos Reis.
All rights resrved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in
the documentation and/or other materials provided with the
distribution.
- Neither the name of The Numerical ALgorithms Group Ltd. nor the
names of its contributors may be used to endorse or promote products
derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <X11/Xlib.h>
#include <X11/Xresource.h>
#include <setjmp.h>
/* for XDefs */
#define view2D
#include "hash.h"
#include "noX10.h"
#include "view.h"
#include "view2D.h"
#include "actions.h"
#include "viewCommand.h"
#include "XDefs.h"
#include "override.h"
#include "G.h" /* Gdraw functions header file */
#define carefullySetFont(gc,font) if (font != serverFont) XSetFont(dsply,gc,font->fid)
#define controlMASK (ButtonPressMask + ExposureMask)
#define potMASK (ButtonPressMask + ButtonReleaseMask + ButtonMotionMask + LeaveWindowMask)
#define buttonMASK (ButtonPressMask + ButtonReleaseMask + LeaveWindowMask)
#define colorMASK (ButtonPressMask + ButtonReleaseMask + LeaveWindowMask)
/* make mouse grab for stationery mouse on a potentiometer slower */
#define mouseWait 50
#define controlCreateMASK (CWBackPixel | CWBorderPixel | CWEventMask | CWCursor |CWColormap | CWOverrideRedirect)
#define buttonCreateMASK CWEventMask
#define messageCreateMASK 0
#define colormapCreateMASK CWEventMask
#define controlWidth 236
#define controlHeight 400
#define closeLeft cp->buttonQueue[closeAll2D].buttonX - 5
#define closeTop cp->buttonQueue[closeAll2D].buttonY - 5
#define controlBackground WhitePixel(dsply,scrn)
#define controlCursorForeground monoColor(4)
#define controlCursorBackground monoColor(44)
#define controlTitleColor monoColor(36)
#define controlPotHeaderColor monoColor(52)
#define controlColorColor monoColor(13)
#define controlColorSignColor monoColor(22)
#define controlMessageHeight globalFont->max_bounds.ascent + globalFont->max_bounds.descent+4
#define messageBot controlMessageY + controlMessageHeight
#define headerHeight headerFont->max_bounds.ascent
#define graphHeaderHeight messageBot + headerHeight
#define graphBarTop graphHeaderHeight + 12
#define graphBarLeft 66
#define graphBarWidth graphFont->max_bounds.width
#define graphBarHeight graphFont->max_bounds.ascent + graphFont->max_bounds.descent
#define colormapX 10
#define colormapY 235
#define colormapW 280
#define colormapH 60
#define colorWidth 8
#define colorHeight 12
#define colorOffset 3
#define colorOffsetX 24
#define colorOffsetY 20
#define colorPointer 18
#define buttonColor monoColor(105)
#define graphBarDefaultColor monoColor(15)
#define graphBarShowingColor monoColor(15)
#define graphBarHiddenColor monoColor(138)
#define graphBarSelectColor monoColor(15)
#define graphBarNotSelectColor monoColor(138)
#define viewportCreateMASK (CWBackPixel|CWBorderPixel|CWEventMask|CWCursor|CWColormap)
#define viewportTitleCreateMASK (CWBackPixel|CWBorderPixel|CWCursor|CWColormap|CWEventMask|CWOverrideRedirect)
#define viewportMASK (KeyPressMask + ButtonPressMask + ExposureMask)
#define titleMASK ExposureMask
#define lineWidth 1
#define lineHeight 1
#define titleColor monoColor(36)
#define titleHeight 24
#define appendixHeight 0
#define viewWidth 400
#define viewHeight 400
#define viewBorderWidth 0
#define borderWidth 22
#define borderHeight 45
#define initDeltaX 0.0
#define initDeltaY 0.0
#define initScale 1.3
#define minScale 0.01
#define maxScale 1000.0
#define maxDelta 1000.0
#define scaleFactor 0.5
#define translateFactor 10
#define viewCursorForeground monoColor(166)
#define viewCursorBackground monoColor(5)
#define axisLength 100.0
#define axesColorDefault 35
#define labelColor 22
#define meshOutline monoColor(132)
#define opaqueOutline monoColor(53)
#define opaqueForeground monoColor(236)
#define drawWireFrame 0
#define drawOpaque 1
#define drawRendered 2
#define numOfColors 240
#define totalHuesConst 27
#define totalShadesConst 8
#define hueEnd 360
#define hueStep hueEnd/totalHuesConst
#define numPlanes 1
#define numColors 10
#define startColor 0
#define endColor startColor+numColors
#define maxColors DisplayCells(dsply,scrn)-1
#define colorStep (maxColors+1)/numColors
#define physicalWidth DisplayWidth(dsply,scrn)
#define physicalHeight DisplayHeight(dsply,scrn)
#define deep DisplayPlanes(dsply,scrn)
#define basicScreen 19
#define yes 1
#define no 0
#define potA 25 /* line dividing potentiometers from stuff above it */
#define potB 173 /* line dividing potentiometers from title */
#define butA 260 /* line dividing buttons from stuff above it */
#define controlMessageY 181
#define controlMessageColor monoColor(29)
#define pi_half 1.570796326794896619231321691639751442099
#define pi 3.141592653589793238462643383279502884197
#define three_pi_halves 4.712388980384689857693965074919254326296
#define two_pi 6.283185307179586476925286766559005768394
#define degrees_in_two_pi 57
#define d2Pi 57
#define viewBackground 0
#define nbuckets 128
#define anywhere 0
#define intSize sizeof(int)
#define floatSize sizeof(float)
/* type is X, PS,... */
#define drawViewport(type) drawTheViewport(type);
#define spadDrawViewport() spadMode++; drawTheViewport(X); spadMode--;
typedef struct _buttonStruct {
int buttonKey, pot, mask, graphNum, graphSelect;
short buttonX,buttonY,buttonWidth,buttonHeight,xHalf,yHalf;
Window self;
char text[40];
int textColor, textHue, textShade;
} buttonStruct;
typedef struct _controlPanelStruct {
int numOfButtons;
Window controlWindow,messageWindow,colormapWindow;
char message[40];
struct _buttonStruct buttonQueue[maxButtons2D];
} controlPanelStruct;
typedef struct _mouseCoord {
float x,y;
} mouseCoord;
typedef struct _viewPoints {
int viewportKey;
char title[80];
Window viewWindow,titleWindow;
controlPanelStruct *controlPanel;
int justMadeControl,haveControl,
axesOn,unitsOn,pointsOn,linesOn,splineOn,closing,
allowDraw;
struct _viewPoints *prevViewport,*nextViewport;
} viewPoints;
typedef struct _controlXY {
int putX,putY;
} controlXY;
typedef struct _xPointStruct {
XPoint *xPoint;
Vertex *x10Point;
XArc *arc;
} xPointStruct;
#define calcUnitX(ii) (vwInfo.width * \
((graphArray[0].unitX * ii + \
graphArray[0].originX - graphStateArray[0].centerX) *\
graphStateArray[0].scaleX + 0.5))
#define calcUnitY(ii) (vwInfo.height * aspectR * \
(1 - ((graphArray[0].unitY*aspectR * ii + \
graphArray[0].originY*aspectR - \
graphStateArray[0].centerY) * \
graphStateArray[0].scaleY + 0.5*aspectR )))
#define projX(x,w,i) ((((float)x/w-0.5)/graphStateArray[i].scaleX + \
graphStateArray[i].centerX + 0.5) / \
graphArray[i].xNorm + graphArray[i].xmin)
#define projY(y,h,i) (((0.5-(float)y/h*aspectR)/graphStateArray[i].scaleY + \
graphStateArray[i].centerY + 0.5) / \
graphArray[i].yNorm + graphArray[i].ymin)
#define isNaN(v) (v != v)
#include "globals2.h"
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