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#ifdef _NO_PROTO
extern void project();
extern void projectAPoint();
extern void projectAllPoints();
extern void projectAllPolys();
extern void projectAPoly();
extern void projectStuff();
#else
extern void project(viewTriple * , XPoint * , int );
extern void projectAPoint(viewTriple * );
extern void projectAllPoints(void);
extern void projectAllPolys(poly * );
extern void projectAPoly(poly * );
extern void projectStuff(float , float , float , int * , int * , float * );
#endif
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