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authorPaul Smith <psmith@gnu.org>2002-07-11 06:38:57 +0000
committerPaul Smith <psmith@gnu.org>2002-07-11 06:38:57 +0000
commit21cf8c64441103bf875a56b39f39397ecd51424e (patch)
tree24ff4cecaa8603feffa1ecf5ed82a4199a51d673 /hash.c
parent4d72c4c11e3aff65e9bb36e5fcf75f088b140049 (diff)
downloadgunmake-21cf8c64441103bf875a56b39f39397ecd51424e.tar.gz
Install Greg McGary's patches to port the id-utils hashing functions to
GNU make. Also he provides some other performance fixups after doing some profiling of make on large makefiles. Modify the test suite to allow the use of Valgrind to find memory problems.
Diffstat (limited to 'hash.c')
-rw-r--r--hash.c328
1 files changed, 328 insertions, 0 deletions
diff --git a/hash.c b/hash.c
new file mode 100644
index 0000000..525f62d
--- /dev/null
+++ b/hash.c
@@ -0,0 +1,328 @@
+/* hash.c -- hash table maintenance
+ Copyright (C) 1995, 1999, 2002 Free Software Foundation, Inc.
+ Written by Greg McGary <gkm@gnu.org> <greg@mcgary.org>
+
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2, or (at your option)
+ any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+*/
+
+#include "make.h"
+#include "hash.h"
+
+#define CALLOC(t, n) ((t *) calloc (sizeof (t), (n)))
+#define MALLOC(t, n) ((t *) xmalloc (sizeof (t) * (n)))
+#define REALLOC(o, t, n) ((t *) xrealloc ((o), sizeof (t) * (n)))
+#define CLONE(o, t, n) ((t *) memcpy (MALLOC (t, (n)), (o), sizeof (t) * (n)))
+
+static void hash_rehash __P((struct hash_table* ht));
+static unsigned long round_up_2 __P((unsigned long rough));
+
+/* Implement double hashing with open addressing. The table size is
+ always a power of two. The secondary (`increment') hash function
+ is forced to return an odd-value, in order to be relatively prime
+ to the table size. This guarantees that the increment can
+ potentially hit every slot in the table during collision
+ resolution. */
+
+void *hash_deleted_item = &hash_deleted_item;
+
+/* Force the table size to be a power of two, possibly rounding up the
+ given size. */
+
+void
+hash_init (struct hash_table* ht, unsigned long size,
+ hash_func_t hash_1, hash_func_t hash_2, hash_cmp_func_t hash_cmp)
+{
+ ht->ht_size = round_up_2 (size);
+ ht->ht_empty_slots = ht->ht_size;
+ ht->ht_vec = (void**) CALLOC (struct token *, ht->ht_size);
+ if (ht->ht_vec == 0)
+ {
+ fprintf (stderr, _("can't allocate %ld bytes for hash table: memory exhausted"),
+ ht->ht_size * sizeof(struct token *));
+ exit (1);
+ }
+
+ ht->ht_capacity = ht->ht_size - (ht->ht_size / 16); /* 93.75% loading factor */
+ ht->ht_fill = 0;
+ ht->ht_collisions = 0;
+ ht->ht_lookups = 0;
+ ht->ht_rehashes = 0;
+ ht->ht_hash_1 = hash_1;
+ ht->ht_hash_2 = hash_2;
+ ht->ht_compare = hash_cmp;
+}
+
+/* Load an array of items into `ht'. */
+
+void
+hash_load (struct hash_table* ht, void *item_table, unsigned long cardinality, unsigned long size)
+{
+ char *items = (char *) item_table;
+ while (cardinality--)
+ {
+ hash_insert (ht, items);
+ items += size;
+ }
+}
+
+/* Returns the address of the table slot matching `key'. If `key' is
+ not found, return the address of an empty slot suitable for
+ inserting `key'. The caller is responsible for incrementing
+ ht_fill on insertion. */
+
+void **
+hash_find_slot (struct hash_table* ht, void const *key)
+{
+ void **slot;
+ void **deleted_slot = 0;
+ unsigned int hash_2 = 0;
+ unsigned int hash_1 = (*ht->ht_hash_1) (key);
+
+ ht->ht_lookups++;
+ for (;;)
+ {
+ hash_1 &= (ht->ht_size - 1);
+ slot = &ht->ht_vec[hash_1];
+
+ if (*slot == 0)
+ return (deleted_slot ? deleted_slot : slot);
+ if (*slot == hash_deleted_item)
+ {
+ if (deleted_slot == 0)
+ deleted_slot = slot;
+ }
+ else
+ {
+ if (key == *slot)
+ return slot;
+ if ((*ht->ht_compare) (key, *slot) == 0)
+ return slot;
+ ht->ht_collisions++;
+ }
+ if (!hash_2)
+ hash_2 = (*ht->ht_hash_2) (key) | 1;
+ hash_1 += hash_2;
+ }
+}
+
+void *
+hash_find_item (struct hash_table* ht, void const *key)
+{
+ void **slot = hash_find_slot (ht, key);
+ return ((HASH_VACANT (*slot)) ? 0 : *slot);
+}
+
+void *
+hash_insert (struct hash_table* ht, void *item)
+{
+ void **slot = hash_find_slot (ht, item);
+ void *old_item = slot ? *slot : 0;
+ hash_insert_at (ht, item, slot);
+ return ((HASH_VACANT (old_item)) ? 0 : old_item);
+}
+
+void *
+hash_insert_at (struct hash_table* ht, void *item, void const *slot)
+{
+ void *old_item = *(void **) slot;
+ if (HASH_VACANT (old_item))
+ {
+ ht->ht_fill++;
+ if (old_item == 0)
+ ht->ht_empty_slots--;
+ old_item = item;
+ }
+ *(void const **) slot = item;
+ if (ht->ht_empty_slots < ht->ht_size - ht->ht_capacity)
+ {
+ hash_rehash (ht);
+ return (void *) hash_find_slot (ht, item);
+ }
+ else
+ return (void *) slot;
+}
+
+void *
+hash_delete (struct hash_table* ht, void const *item)
+{
+ void **slot = hash_find_slot (ht, item);
+ return hash_delete_at (ht, slot);
+}
+
+void *
+hash_delete_at (struct hash_table* ht, void const *slot)
+{
+ void *item = *(void **) slot;
+ if (!HASH_VACANT (item))
+ {
+ *(void const **) slot = hash_deleted_item;
+ ht->ht_fill--;
+ return item;
+ }
+ else
+ return 0;
+}
+
+void
+hash_free_items (struct hash_table* ht)
+{
+ void **vec = ht->ht_vec;
+ void **end = &vec[ht->ht_size];
+ for (; vec < end; vec++)
+ {
+ void *item = *vec;
+ if (!HASH_VACANT (item))
+ free (item);
+ *vec = 0;
+ }
+ ht->ht_fill = 0;
+ ht->ht_empty_slots = ht->ht_size;
+}
+
+void
+hash_delete_items (struct hash_table* ht)
+{
+ void **vec = ht->ht_vec;
+ void **end = &vec[ht->ht_size];
+ for (; vec < end; vec++)
+ *vec = 0;
+ ht->ht_fill = 0;
+ ht->ht_collisions = 0;
+ ht->ht_lookups = 0;
+ ht->ht_rehashes = 0;
+ ht->ht_empty_slots = ht->ht_size;
+}
+
+void
+hash_free (struct hash_table* ht, int free_items)
+{
+ if (free_items)
+ hash_free_items (ht);
+ else
+ {
+ ht->ht_fill = 0;
+ ht->ht_empty_slots = ht->ht_size;
+ }
+ free (ht->ht_vec);
+ ht->ht_vec = 0;
+ ht->ht_capacity = 0;
+}
+
+void
+hash_map (struct hash_table *ht, hash_map_func_t map)
+{
+ void **slot;
+ void **end = &ht->ht_vec[ht->ht_size];
+
+ for (slot = ht->ht_vec; slot < end; slot++)
+ {
+ if (!HASH_VACANT (*slot))
+ (*map) (*slot);
+ }
+}
+
+void
+hash_map_arg (struct hash_table *ht, hash_map_arg_func_t map, void *arg)
+{
+ void **slot;
+ void **end = &ht->ht_vec[ht->ht_size];
+
+ for (slot = ht->ht_vec; slot < end; slot++)
+ {
+ if (!HASH_VACANT (*slot))
+ (*map) (*slot, arg);
+ }
+}
+
+/* Double the size of the hash table in the event of overflow... */
+
+static void
+hash_rehash (struct hash_table* ht)
+{
+ unsigned long old_ht_size = ht->ht_size;
+ void **old_vec = ht->ht_vec;
+ void **ovp;
+
+ if (ht->ht_fill >= ht->ht_capacity)
+ {
+ ht->ht_size *= 2;
+ ht->ht_capacity = ht->ht_size - (ht->ht_size >> 4);
+ }
+ ht->ht_rehashes++;
+ ht->ht_vec = (void **) CALLOC (struct token *, ht->ht_size);
+
+ for (ovp = old_vec; ovp < &old_vec[old_ht_size]; ovp++)
+ {
+ if (! HASH_VACANT (*ovp))
+ {
+ void **slot = hash_find_slot (ht, *ovp);
+ *slot = *ovp;
+ }
+ }
+ ht->ht_empty_slots = ht->ht_size - ht->ht_fill;
+ free (old_vec);
+}
+
+void
+hash_print_stats (struct hash_table *ht, FILE *out_FILE)
+{
+ /* GKM FIXME: honor NO_FLOAT */
+ fprintf (out_FILE, _("Load=%ld/%ld=%.0f%%, "), ht->ht_fill, ht->ht_size,
+ 100.0 * (double) ht->ht_fill / (double) ht->ht_size);
+ fprintf (out_FILE, _("Rehash=%d, "), ht->ht_rehashes);
+ fprintf (out_FILE, _("Collisions=%ld/%ld=%.0f%%"), ht->ht_collisions, ht->ht_lookups,
+ (ht->ht_lookups
+ ? (100.0 * (double) ht->ht_collisions / (double) ht->ht_lookups)
+ : 0));
+}
+
+/* Dump all items into a NULL-terminated vector. Use the
+ user-supplied vector, or malloc one. */
+
+void **
+hash_dump (struct hash_table *ht, void **vector_0, qsort_cmp_t compare)
+{
+ void **vector;
+ void **slot;
+ void **end = &ht->ht_vec[ht->ht_size];
+
+ if (vector_0 == 0)
+ vector_0 = MALLOC (void *, ht->ht_fill + 1);
+ vector = vector_0;
+
+ for (slot = ht->ht_vec; slot < end; slot++)
+ if (!HASH_VACANT (*slot))
+ *vector++ = *slot;
+ *vector = 0;
+
+ if (compare)
+ qsort (vector_0, ht->ht_fill, sizeof (void *), compare);
+ return vector_0;
+}
+
+/* Round a given number up to the nearest power of 2. */
+
+static unsigned long
+round_up_2 (unsigned long n)
+{
+ n |= (n >> 1);
+ n |= (n >> 2);
+ n |= (n >> 4);
+ n |= (n >> 8);
+ n |= (n >> 16);
+ n |= (n >> 32);
+
+ return n + 1;
+}