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# Copyright (C) 2007-2008, Gabriel Dos Reis.
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are
# met:
#
# - Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# - Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in
# the documentation and/or other materials provided with the
# distribution.
#
# - Neither the name of The Numerical Algorithms Group Ltd. nor the
# names of its contributors may be used to endorse or promote products
# derived from this software without specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
# IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
# TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
# PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
# OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
# LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
IN= $(axiom_src_srcdir)/graph/view3D
# local include files shared by graphics
LINC= $(axiom_src_srcdir)/graph/include
# global include files shared by everyone
GINC= $(axiom_src_srcdir)/include
# bitmaps for cursors
BIT= $(axiom_src_srcdir)/graph/include/purty
build_libdir = $(top_builddir)/src/lib
bin_PROGRAMS = view3D$(EXEEXT)
view3D_SOURCES = buttons3d.c closeView3d.c component3d.c control3d.c \
illuminate3d.c lightbut3d.c lighting3d.c main3d.c \
mesh3d.c msort3d.c pot3d.c process3d.c project3d.c \
quitbut3d.c quit3d.c save3d.c savebut3d.c smoothShade3d.c \
spadAction3d.c stuff3d.c surface3d.c transform3d.c \
viewport3d.c volume3d.c write3d.c
view3D_objects = $(addprefix $(builddir)/, $(view3D_SOURCES:.c=.lo))
Gfun_objects = ../Gdraws/Gfun.lo
view3D_LDADD = -L$(build_libdir) -lspad -lopen-axiom-core
view3D_DEPENDENCIES = $(Gfun_objects)
subdir = src/graph/view3D/
AXIOM_CFLAGS = ${CCF} ${AXIOM_X11_CFLAGS} -I${LINC} -I${GINC} -I${IN} \
$(axiom_includes)
HEADERS = ${IN}/header.h ${IN}/globals.h \
${LINC}/component.h ${LINC}/view3D.h ${LINC}/tube.h \
${LINC}/actions.h ${LINC}/viewCommand.h \
${GINC}/view.h ${LINC}/G.h $(axiom_c_macros.h)
.PHONY: all all-ax all-view3D
all: all-ax
all-ax all-view3D: stamp
@echo finished $(srcdir)
stamp: $(axiom_target_libdir)/view3D$(EXEEXT)
@rm -f stamp
$(STAMP) stamp
$(axiom_target_libdir)/view3D$(EXEEXT): $(view3D_objects) $(view3D_DEPENDENCIES)
$(LINK) -o $@ $(view3D_objects) $(Gfun_objects) \
$(view3D_LDADD) $(AXIOM_X11_LDFLAGS) -lm
.PRECIOUS: %.lo
%.lo: $(HEADERS)
%.lo: %.c
$(COMPILE) -o $@ $(CFLAGS) $(AXIOM_CFLAGS) $<
mostly-clean:
clean-clean: mostlyclean-clean
distclean-local: clean-local
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