#define home3d.bitmap_width 60 #define home3d.bitmap_height 30 static char home3d.bitmap_bits[] = { 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x05, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0x0e, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0x0e, 0x51, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x07, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0x0e, 0x51, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x07, 0xaa, 0xef, 0xab, 0xaa, 0xaa, 0xaa, 0xaa, 0x0e, 0x51, 0xd7, 0x55, 0x55, 0x55, 0x55, 0x55, 0x07, 0xaa, 0xef, 0xab, 0xaa, 0xaa, 0xaa, 0xaa, 0x0e, 0x51, 0xd7, 0x55, 0x55, 0x55, 0x55, 0x55, 0x07, 0xaa, 0xef, 0xab, 0xaa, 0xaa, 0xaa, 0xaa, 0x0e, 0x51, 0xd7, 0x55, 0x55, 0x55, 0x55, 0x55, 0x07, 0xaa, 0xef, 0xeb, 0xaf, 0xbb, 0xeb, 0xaf, 0x0e, 0x51, 0xff, 0xf5, 0xdf, 0xff, 0xf7, 0x5f, 0x07, 0xaa, 0xff, 0xfb, 0xae, 0xbb, 0xfb, 0xbe, 0x0e, 0x51, 0xd7, 0x7d, 0xdd, 0xff, 0x7f, 0x5d, 0x07, 0xaa, 0xef, 0xbb, 0xbe, 0xbb, 0xfb, 0xbf, 0x0e, 0x51, 0xd7, 0x7d, 0xdd, 0xff, 0xff, 0x5f, 0x07, 0xaa, 0xef, 0xbb, 0xbe, 0xbb, 0xbb, 0xaa, 0x0e, 0x51, 0xd7, 0x7d, 0xdd, 0xff, 0x7f, 0x55, 0x07, 0xaa, 0xef, 0xfb, 0xae, 0xbb, 0xfb, 0xba, 0x0e, 0x51, 0xd7, 0xf5, 0xdf, 0xff, 0xf7, 0x5f, 0x07, 0xaa, 0xef, 0xeb, 0xaf, 0xbb, 0xeb, 0xaf, 0x0e, 0x51, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x07, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0x0e, 0x51, 0x55, 0x55, 0x55, 0x55, 0x55, 0x55, 0x07, 0xfa, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0xaa, 0x0a};