\documentclass{article} \usepackage{axiom} \begin{document} \title{\$SPAD/src/graph/view3D save3d.c} \author{The Axiom Team} \maketitle \begin{abstract} \end{abstract} \eject \tableofcontents \eject \section{License} <>= /* Copyright (c) 1991-2002, The Numerical ALgorithms Group Ltd. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. - Neither the name of The Numerical ALgorithms Group Ltd. nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ @ <<*>>= <> #define _SAVE3D_C #include "axiom-c-macros.h" #include #include #include "header.h" #include "cpanel.h" #include "volume.h" #include "../include/purty/volume.bitmap" #include "../include/purty/volume.mask" #include "Gfun.H1" #include "XSpadFill.H1" #include "all_3d.H1" #define saveMASK ExposureMask #define saveCursorForeground monoColor(55) #define saveCursorBackground monoColor(197) #define saveTitleColor monoColor(70) #define saveButtonColor monoColor(195) #define saveFontHeight (saveFont->max_bounds.ascent+saveFont->max_bounds.descent) /*************************** * int makeSavePanel() * ***************************/ int #ifdef _NO_PROTO makeSavePanel() #else makeSavePanel(void) #endif { int i; XSetWindowAttributes saver,SaverAttrib; XSizeHints sizeh; Pixmap savebits, savemask; XColor saveColor,sColor; savebits = XCreateBitmapFromData(dsply,rtWindow, volumeBitmap_bits, volumeBitmap_width,volumeBitmap_height); savemask = XCreateBitmapFromData(dsply,rtWindow,volumeMask_bits, volumeMask_width,volumeMask_height); saver.background_pixel = backgroundColor; saver.border_pixel = foregroundColor; saver.event_mask = saveMASK; saver.colormap = colorMap; saver.override_redirect = overrideManager; saveColor.pixel = saveCursorForeground; XQueryColor(dsply,colorMap,&saveColor); sColor.pixel = saveCursorBackground; XQueryColor(dsply,colorMap,&sColor); saver.cursor = XCreatePixmapCursor(dsply,savebits,savemask, &saveColor,&sColor, volumeBitmap_x_hot,volumeBitmap_y_hot); saveWindow = XCreateWindow(dsply,control->controlWindow, controlWidth-saveWidth-2, controlHeight-saveHeight-2, saveWidth-2,saveHeight-2,2, CopyFromParent,InputOutput,CopyFromParent, controlCreateMASK,&saver); sizeh.flags = USPosition | USSize; sizeh.x = 0; sizeh.y = 0; sizeh.width = saveWidth-2; sizeh.height = saveHeight-2; XSetNormalHints(dsply,saveWindow,&sizeh); XSetStandardProperties(dsply,saveWindow,"Save Panel","Save Panel", None,NULL,0,&sizeh); /*** Create save buttons ***/ initSaveButtons(control->buttonQueue); for (i=saveButtonsStart; i<(saveButtonsEnd); i++) { SaverAttrib.event_mask = (control->buttonQueue[i]).mask; (control->buttonQueue[i]).self = XCreateWindow(dsply,saveWindow, (control->buttonQueue[i]).buttonX, (control->buttonQueue[i]).buttonY, (control->buttonQueue[i]).buttonWidth, (control->buttonQueue[i]).buttonHeight, 0,0,InputOnly,CopyFromParent, buttonCreateMASK,&SaverAttrib); XMakeAssoc(dsply,table,(control->buttonQueue[i]).self, &((control->buttonQueue[i]).buttonKey)); XMapWindow(dsply,(control->buttonQueue[i]).self); } return(0); } /* makeSavePanel() */ /**************************** * void drawSavePanel() * ****************************/ void #ifdef _NO_PROTO drawSavePanel() #else drawSavePanel(void) #endif { char *s; int i,strlength; GSetForeground(saveGC,(float)saveButtonColor,Xoption); for (i=saveButtonsStart; i<(saveButtonsEnd); i++) { GDraw3DButtonOut(saveGC,saveWindow, (control->buttonQueue[i]).buttonX, (control->buttonQueue[i]).buttonY, (control->buttonQueue[i]).buttonWidth, (control->buttonQueue[i]).buttonHeight,Xoption); s = (control->buttonQueue[i]).text; strlength = strlen(s); GSetForeground(trashGC, (float)monoColor((control->buttonQueue[i]).textColor),Xoption); GDrawString(trashGC,saveWindow, (control->buttonQueue[i]).buttonX + centerX(processGC,s,strlength, (control->buttonQueue[i]).buttonWidth), (control->buttonQueue[i]).buttonY + centerY(processGC,(control->buttonQueue[i]).buttonHeight), s,strlen(s),Xoption); } /* for i in control->buttonQueue */ } /* drawSavePanel */ @ \eject \begin{thebibliography}{99} \bibitem{1} nothing \end{thebibliography} \end{document}