# Copyright (C) 2007-2014, Gabriel Dos Reis. # All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions are # met: # # - Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # # - Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in # the documentation and/or other materials provided with the # distribution. # # - Neither the name of The Numerical Algorithms Group Ltd. nor the # names of its contributors may be used to endorse or promote products # derived from this software without specific prior written permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS # IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED # TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A # PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER # OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF # LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING # NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS # SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. IN= $(oa_src_srcdir)/graph/view3D # local include files shared by graphics LINC= $(oa_src_srcdir)/graph/include # global include files shared by everyone GINC= $(oa_src_srcdir)/include # bitmaps for cursors BIT= $(oa_src_srcdir)/graph/include/purty build_libdir = $(top_builddir)/src/lib bin_PROGRAMS = view3D$(EXEEXT) view3D_SOURCES = buttons3d.c closeView3d.c component3d.c control3d.c \ illuminate3d.c lightbut3d.c lighting3d.c main3d.c \ mesh3d.c msort3d.c pot3d.c process3d.c project3d.c \ quitbut3d.c quit3d.c save3d.c savebut3d.c smoothShade3d.c \ spadAction3d.c stuff3d.c surface3d.c transform3d.c \ viewport3d.c volume3d.c write3d.c view3D_objects = $(addprefix $(builddir)/, $(view3D_SOURCES:.c=.lo)) Gfun_objects = ../Gdraws/Gfun.lo view3D_LDADD = -L$(build_libdir) -lspad -lopen-axiom-core view3D_DEPENDENCIES = $(Gfun_objects) subdir = src/graph/view3D/ AXIOM_CFLAGS = ${CXXFLAGS} ${AXIOM_X11_CFLAGS} -I${LINC} -I${GINC} -I${IN} \ $(oa_includes) HEADERS = ${IN}/header.h ${IN}/globals.h \ ${LINC}/component.h ${LINC}/view3D.h ${LINC}/tube.h \ ${LINC}/actions.h ${LINC}/viewCommand.h \ ${GINC}/view.h ${LINC}/G.h $(oa_c_macros.h) .PHONY: all all-ax all-view3D all: all-ax all-ax all-view3D: stamp @echo finished $(srcdir) stamp: $(oa_target_libdir)/view3D$(EXEEXT) @rm -f stamp $(STAMP) stamp $(oa_target_libdir)/view3D$(EXEEXT): $(view3D_objects) $(view3D_DEPENDENCIES) $(LINK) -o $@ $(view3D_objects) $(Gfun_objects) \ $(view3D_LDADD) $(AXIOM_X11_LDFLAGS) -lm .PRECIOUS: %.lo %.lo: $(HEADERS) %.lo: %.c $(COMPILE) -o $@ $(CFLAGS) $(AXIOM_CFLAGS) $< mostly-clean: clean-clean: mostlyclean-clean distclean-local: clean-local