#ifdef _NO_PROTO extern void project(); extern void projectAPoint(); extern void projectAllPoints(); extern void projectAllPolys(); extern void projectAPoly(); extern void projectStuff(); #else extern void project(viewTriple * , XPoint * , int ); extern void projectAPoint(viewTriple * ); extern void projectAllPoints(void); extern void projectAllPolys(poly * ); extern void projectAPoly(poly * ); extern void projectStuff(float , float , float , int * , int * , float * ); #endif