#ifdef _NO_PROTO
extern void project();
extern void projectAPoint();
extern void projectAllPoints();
extern void projectAllPolys();
extern void projectAPoly();
extern void projectStuff();
#else
extern void project(viewTriple *  , XPoint *  , int );
extern void projectAPoint(viewTriple * );
extern void projectAllPoints(void);
extern void projectAllPolys(poly * );
extern void projectAPoly(poly * );
extern void projectStuff(float  , float  , float  , int *  , int *  , float * );
#endif