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+/*
+ Copyright (C) 1991-2002, The Numerical ALgorithms Group Ltd.
+ All rights reserved.
+ Copyright (C) 2007-2008, Gabriel Dos Reis.
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without
+ modification, are permitted provided that the following conditions are
+ met:
+
+ - Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ - Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in
+ the documentation and/or other materials provided with the
+ distribution.
+
+ - Neither the name of The Numerical ALgorithms Group Ltd. nor the
+ names of its contributors may be used to endorse or promote products
+ derived from this software without specific prior written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
+ IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
+ TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
+ PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
+ OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+ LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+#define _STUFF3D_C
+#include "axiom-c-macros.h"
+
+#include "header.h"
+
+#include <stdlib.h>
+#include <unistd.h>
+#include <math.h>
+
+
+
+#include "Gfun.H1"
+#include "spadcolors.H1"
+#include "util.H1"
+
+#include "all_3d.H1"
+/*****************************
+ *** traverse(n) ***
+ *** returns the nth point ***
+ *** in a point resevoir ***
+ *****************************/
+
+viewTriple *
+#ifdef _NO_PROTO
+traverse (n)
+ int n;
+#else
+traverse (int n)
+#endif
+{
+
+ int i;
+ viewTriple *v;
+
+ v = splitPoints;
+ for (i=0; i<n; i++) v = v->next;
+ return(v);
+
+} /* traverse */
+
+
+/**************************/
+/*** float absolute(x) ***/
+/**************************/
+
+float
+#ifdef _NO_PROTO
+absolute (x)
+ float x;
+#else
+absolute (float x)
+#endif
+{
+
+ if (x<0.0) return(-x);
+ else return(x);
+
+}
+
+
+
+
+/****************************/
+/*** float get_random(x) ***/
+/****************************/
+
+float
+#ifdef _NO_PROTO
+get_random()
+#else
+get_random(void)
+#endif
+{
+
+ float x;
+
+ x = (float)(rand() % 100);
+ return(x);
+
+}
+
+
+
+
+/****************************/
+/*** float norm_dist() ***/
+/****************************/
+
+triple
+#ifdef _NO_PROTO
+norm_dist()
+#else
+norm_dist(void)
+#endif
+{
+
+ float u1, u2, v1, v2, ss, rad;
+ triple pert;
+
+ ss = 2.0;
+ while (ss >= 1.0) {
+ u1 = get_random()/100.0;
+ u2 = get_random()/100.0;
+ v1 = 2.0*u1 - 1.0; v2 = 2.0*u2 - 1.0;
+ ss = v1*v1 + v2*v2;
+ }
+ if (ss == 0.0) ss += .1;
+ rad = -2.0*log(ss)/ss;
+ pert.x = v1 * sqrt(rad);
+ pert.y = v2 * sqrt(rad);
+
+ return(pert);
+}
+
+
+
+/************************/
+/*** void goodbye() ***/
+/************************/
+
+void
+#ifdef _NO_PROTO
+goodbye(sig)
+int sig;
+#else
+goodbye(int sig)
+#endif
+{
+
+ int Command;
+
+ PSClose(); /* free PS file and data structure space */
+
+ if (pixelSetFlag) FreePixels(dsply,colorMap,smoothConst);
+ if (!viewAloned) {
+ Command = viewportClosing;
+ check(write(Socket,&Command,intSize));
+ }
+
+ XCloseDisplay(dsply);
+ exit(0);
+} /* goodbye */
+
+
+